﻿;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; MOBILIZATION #1 (Based on Declarations of War or Surrendering)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; USAGE:
;
; Basic structure for an mobilization event:
; {
; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game)
; #POPUP= Event popup text (this will be displayed when the event occurs)
; #IMAGE= Event image that will be displayed when event occurs
;         PNG images must be 736x418 or 368x418 pixels, see 'Extras' folder for sample images and frames
;         Multiple pictures can be used by using a ',' to separate them
;         Format: picture1.png, picture2.png, picture3.png, picture4.png
; #SOUND= Event sound that will be displayed when event occurs
;         Multiple sounds can be used by using a ',' to separate them
;         Format: sound1.mp3, sound2.mp3, sound3.mp3, sound4.mp3
; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0)
; #TYPE= Values range [0, 2];
;        With all other fields satisfied will this be:
;        0 = Single check regardless if #TRIGGER is satisfied
;        1 = Multiple check until #TRIGGER is satisfied
;        2 = Reoccuring check until end of game
; #AI= Values range [0, 4]
; 0 = Event fires whenever all fields are satisfied for any game type
; 1 = Event fires whenever all fields are satisfied, for Single Player games only, and only when the AI is Axis
; 2 = Event fires whenever all fields are satisfied, for Single Player games only, and only when the AI is Allied
; 3 = Event fires whenever all fields are satisfied, for any game type, and only when the AI is Axis in Single Player, or on Allied Multiplayer turns
; 4 = Event fires whenever all fields are satisfied, for any game type, and only when the AI is Allied in Single Player, or on Axis Multiplayer turns
; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to?
;         Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4
; #GV= Does the event activate based on the Global Variable values assigned?
;      Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100]
;      Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100]
;      Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100]
;      Example B) #GV= 4[71,100] will trigger 30% per game
; #LINK= Does the event activate based on the Link values assigned?
;        A campaign can have up to 1100 Decision events and is referenced by other events via this parameter
;        Format: decision[flag]; flag range [0, 1]; True= 1; False= 0
;        Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100
;        Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted
;        Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted
; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100])
; #COUNTRY_ID= Country ID associated with this event
; #MOBILIZATION= The mobilization percentage increase/decrease for this event for #COUNTRY_ID
;                Format: [min%, max%] [political_direction]
; #CONDITION= Under what conditions will this event occur
;             Format: country_id [political_event] [political_alignment]
; }
;
; NOTES:
;
; Each event must be preceded by a '{' and end with a '}'
;
; The #MOBILIZATION value can be set to reflect a random range of potential increase or decrease
; towards either the Axis or Allies side. This is done by setting the 'political_direction' flag
; under #MOBILIZATION as either Axis or Allied, i.e. [1] or [2]. For example if the US is currently
; leaning towards the Allies then you can set an #MOBILIZATION event to decrease their current
; mobilization percentage by setting the 'political_direction' flag as Axis.
;
; For #CONDITION only one of two things can be set, either a 'country_id' has surrendered or a
; 'country_id' has been declared war upon. See above samples for more details.
;
; Use the reference values provided for #COUNTRY_ID and not the country names
; Use the reference values provided for POLITICAL ALIGNMENT and not names
; Use the reference values provided for POLITICAL EVENT and not names
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; COUNTRY ID REFERENCE VALUES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Country IDs
; #COUNTRY_ID_0= Neutral
; #COUNTRY_ID_1= Armenia
; #COUNTRY_ID_2= Afghanistan
; #COUNTRY_ID_3= Albania
; #COUNTRY_ID_4= Algeria
; #COUNTRY_ID_5= Arabia
; #COUNTRY_ID_6= Australia
; #COUNTRY_ID_7= Austria
; #COUNTRY_ID_8= Austria-Hungary
; #COUNTRY_ID_9= Baltic Duchy
; #COUNTRY_ID_10= Belgium
; #COUNTRY_ID_11= Belarus
; #COUNTRY_ID_12= Basmachi
; #COUNTRY_ID_13= Black
; #COUNTRY_ID_14= Bolivia
; #COUNTRY_ID_15= Borneo
; #COUNTRY_ID_16= Brazil
; #COUNTRY_ID_17= British Somaliland
; #COUNTRY_ID_18= Brunei
; #COUNTRY_ID_19= Bulgaria
; #COUNTRY_ID_20= Burma
; #COUNTRY_ID_21= Canada
; #COUNTRY_ID_22= Chile
; #COUNTRY_ID_23= China
; #COUNTRY_ID_24= Colombia
; #COUNTRY_ID_25= Crimean People's Republic
; #COUNTRY_ID_26= Costa Rica
; #COUNTRY_ID_27= Croatia
; #COUNTRY_ID_28= Cuba
; #COUNTRY_ID_29= Curaçao
; #COUNTRY_ID_30= Czechoslovakia
; #COUNTRY_ID_31= Denmark
; #COUNTRY_ID_32= Don Republic
; #COUNTRY_ID_33= Dutch East Indies
; #COUNTRY_ID_34= Dutch Guiana
; #COUNTRY_ID_35= Ecuador
; #COUNTRY_ID_36= Egypt
; #COUNTRY_ID_37= El Salvador
; #COUNTRY_ID_38= Estonia
; #COUNTRY_ID_39= Finland
; #COUNTRY_ID_40= France
; #COUNTRY_ID_41= Free City of Danzig
; #COUNTRY_ID_42= French Equatorial Africa
; #COUNTRY_ID_43= French Somaliland
; #COUNTRY_ID_44= French West Africa
; #COUNTRY_ID_45= Germany
; #COUNTRY_ID_46= Greece
; #COUNTRY_ID_47= Greenland
; #COUNTRY_ID_48= Guatemala
; #COUNTRY_ID_49= Haiti
; #COUNTRY_ID_50= Honduras
; #COUNTRY_ID_51= Hong Kong
; #COUNTRY_ID_52= Hungary
; #COUNTRY_ID_53= Iceland
; #COUNTRY_ID_54= India
; #COUNTRY_ID_55= Indochina
; #COUNTRY_ID_56= Mesopotamia
; #COUNTRY_ID_57= Ireland
; #COUNTRY_ID_58= Italian East Africa
; #COUNTRY_ID_59= Italy
; #COUNTRY_ID_60= Japan
; #COUNTRY_ID_61= Latvia
; #COUNTRY_ID_62= Liberia
; #COUNTRY_ID_63= Libya
; #COUNTRY_ID_64= Lithuania
; #COUNTRY_ID_65= Luxembourg
; #COUNTRY_ID_66= Malaya
; #COUNTRY_ID_67= Kazan
; #COUNTRY_ID_68= Mexico
; #COUNTRY_ID_69= Mongolia
; #COUNTRY_ID_70= Morocco
; #COUNTRY_ID_71= Kuban People's Republic
; #COUNTRY_ID_72= Nepal
; #COUNTRY_ID_73= Netherlands
; #COUNTRY_ID_74= New Zealand
; #COUNTRY_ID_75= Newfoundland
; #COUNTRY_ID_76= Nicaragua
; #COUNTRY_ID_77= Northern Caucasus
; #COUNTRY_ID_78= Norway
; #COUNTRY_ID_79= Palestine
; #COUNTRY_ID_80= Panama
; #COUNTRY_ID_81= Paraguay
; #COUNTRY_ID_82= Persia
; #COUNTRY_ID_83= Peru
; #COUNTRY_ID_84= Philippines
; #COUNTRY_ID_85= Poland
; #COUNTRY_ID_86= Polynesia
; #COUNTRY_ID_87= Portugal
; #COUNTRY_ID_88= Portuguese East Africa
; #COUNTRY_ID_89= Portuguese Timor
; #COUNTRY_ID_90= Portuguese West Africa
; #COUNTRY_ID_91= Red
; #COUNTRY_ID_92= Rhodesia
; #COUNTRY_ID_93= Romania
; #COUNTRY_ID_94= Serbia
; #COUNTRY_ID_95= Saudi Arabia
; #COUNTRY_ID_96= Slovakia
; #COUNTRY_ID_97= Russia
; #COUNTRY_ID_98= South Africa
; #COUNTRY_ID_99= Spain
; #COUNTRY_ID_100= Spanish Guinea
; #COUNTRY_ID_101= Montenegro
; #COUNTRY_ID_102= Sudan
; #COUNTRY_ID_103= Sweden
; #COUNTRY_ID_104= Switzerland
; #COUNTRY_ID_105= Syria
; #COUNTRY_ID_106= Tannu Tuva
; #COUNTRY_ID_107= Thailand
; #COUNTRY_ID_108= Tibet
; #COUNTRY_ID_109= Transjordan
; #COUNTRY_ID_110= Tunisia
; #COUNTRY_ID_111= Ottoman Empire
; #COUNTRY_ID_112= UK
; #COUNTRY_ID_113= Ukraine
; #COUNTRY_ID_114= Uruguay
; #COUNTRY_ID_115= USA
; #COUNTRY_ID_116= USSR
; #COUNTRY_ID_117= Venezuela
; #COUNTRY_ID_118= Transcaucasian Federation
; #COUNTRY_ID_119= Yemen
; #COUNTRY_ID_120= Yugoslavia
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; POLITICAL ALIGNMENT/DIRECTION REFERENCE VALUES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; AXIS= 1
; ALLIED= 2
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; POLITICAL EVENT REFERENCE VALUES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; SURRENDERED= 0
; DECLARED_WAR_ON= 1
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; GENERAL SURRENDER CHECKS
;
; General surrenders to the Central Powers resulting in a
; random 3-5% increase in Ottoman activation towards the Central Powers:
{
#NAME= General Surrenders To the Central Powers (Ottoman->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;3-5% activation increase towards the Central Powers
#MOBILIZATION= [3,5] [1]
;General surrenders to the Central Powers forces
#CONDITION= 0 [0] [1]
}

; General surrenders to the Central Powers resulting in a
; random 3-5% increase in Bulgarian activation towards the Central Powers:
{
#NAME= General Surrenders To the Central Powers (Bulgaria->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 19
#TRIGGER= 100
;3-5% activation increase towards the Central Powers
#MOBILIZATION= [3,5] [1]
;General surrenders to the Central Powers forces
#CONDITION= 0 [0] [1]
}

; General surrenders to the Entente resulting in a
; random 3-5% increase in Italian activation towards the Entente:
{
#NAME= General Surrenders To the Entente (Italy->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 59
#TRIGGER= 100
;3-5% activation increase towards the Entente
#MOBILIZATION= [3,5] [2]
;General surrenders to the Entente forces
#CONDITION= 0 [0] [2]
}

; General surrenders to the Entente resulting in a
; random 3-5% increase in Romanian activation towards the Entente:
{
#NAME= General Surrenders To the Entente (Romania->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 93
#TRIGGER= 100
;3-5% activation increase towards the Entente
#MOBILIZATION= [3,5] [2]
;General surrenders to the Entente forces
#CONDITION= 0 [0] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; GENERAL DOW CHECKS
;
; General Declarations Of War By the Central Powers resulting in a
; 5-10% increase in UK activation towards Entente:
{
#NAME= General Declarations Of War By the Central Powers (UK->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
;5-10% activation increase towards Entente
#MOBILIZATION= [5,10] [2]
; General declaration of war by Central Powers
#CONDITION= 0 [1] [1]
}

; General Declarations Of War By the Central Powers resulting in a
; random 3-5% increase in USA activation towards Entente:
{
#NAME= General Declarations Of War By the Central Powers (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;3-5% activation increase towards Entente
#MOBILIZATION= [3,5] [2]
; General declaration of war by Central Powers
#CONDITION= 0 [1] [1]
}

; General Declarations Of War By the Entente resulting in a
; random 3-5% increase in USA activation towards the Central Powers:
{
#NAME= General Declarations Of War By the Entente (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;3-5% activation increase towards the Central Powers
#MOBILIZATION= [3,5] [1]
; General declaration of war by the Entente
#CONDITION= 0 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO FRENCH SURRENDER
;

; France surrenders resulting in an additional random 8-15% increase
; in Bulgarian activation towards the Central Powers:
{
#NAME= France Surrenders To Central Powers (Bulgaria->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 19
#TRIGGER= 100
;8-15% activation increase towards the Central Powers
#MOBILIZATION= [8,15] [1]
; France surrenders to Central Powers forces
#CONDITION= 40 [0] [1]
}

; France surrenders resulting in an additional random 8-15% increase
; in Ottoman activation towards the Central Powers:
{
#NAME= France Surrenders To Central Powers (Ottoman->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;8-15% activation increase towards the Central Powers
#MOBILIZATION= [8,15] [1]
; France surrenders to Central Powers forces
#CONDITION= 40 [0] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON ALBANIA
; Entente Declare War on Albania resulting in a random 10-20%
; increase in Bulgarian activation towards the Central Powers:
{
#NAME= Entente DoW On Albania (Bulgaria->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 19
#TRIGGER= 100
;10-20% activation increase towards Central Powers
#MOBILIZATION= [10,20] [1]
;Albania declared war on by Entente
#CONDITION= 3 [1] [2]
}

; Entente Declare War on Albania resulting in a random 10-25%
; increase in Greek activation towards the Central Powers:
{
#NAME= Entente DoW On Albania (Greece->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 46
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Albania declared war on by Entente
#CONDITION= 3 [1] [2]
}

; Entente Declare War on Albania resulting in a random 10-20%
; increase in Italian activation towards the Central Powers:
{
#NAME= Entente DoW On Albania (Italy->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 59
#TRIGGER= 100
;10-20% activation increase towards Central Powers
#MOBILIZATION= [10,20] [1]
;Albania declared war on by Entente
#CONDITION= 3 [1] [2]
}

; Entente Declare War on Albania resulting in a random 10-25%
; increase in Ottoman activation towards the Central Powers:
{
#NAME= Entente DoW On Albania (Ottoman->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Albania declared war on by Entente
#CONDITION= 3 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON ALBANIA
; Central Powers Declare War on Albania resulting in a random 10-20%
; increase in Bulgarian activation towards the Entente:
{
#NAME= Central Powers DoW On Albania (Bulgaria->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 19
#TRIGGER= 100
;10-20% activation increase towards the Entente
#MOBILIZATION= [10,20] [2]
;Albania declared war on by Central Powers
#CONDITION= 3 [1] [1]
}

; Central Powers Declare War on Albania resulting in a random 10-25%
; increase in Greek activation towards the Entente:
{
#NAME= Central Powers DoW On Albania (Greece->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 46
#TRIGGER= 100
;10-25% activation increase towards the Entente
#MOBILIZATION= [10,25] [2]
;Albania declared war on by Central Powers
#CONDITION= 3 [1] [1]
}

; Central Powers Declare War on Albania resulting in a random 10-20%
; increase in Italian activation towards the Entente:
{
#NAME= Central Powers DoW On Albania (Italy->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 59
#TRIGGER= 100
;10-20% activation increase towards the Entente
#MOBILIZATION= [10,20] [2]
;Albania declared war on by Central Powers
#CONDITION= 3 [1] [1]
}

; Central Powers Declare War on Albania resulting in a random 10-25%
; increase in Ottoman activation towards the Entente:
{
#NAME= Central Powers DoW On Albania (Ottoman->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;10-25% activation increase towards the Entente
#MOBILIZATION= [10,25] [2]
;Albania declared war on by Central Powers
#CONDITION= 3 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON BELGIUM
; Entente Declare War on Belgium resulting in a random 5-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Belgium (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;5-15% activation increase towards Central Powers
#MOBILIZATION= [5,15] [1]
;Belgium declared war on by Entente
#CONDITION= 10 [1] [2]
}

; Entente Declare War on Belgium resulting in a random 25-35%
; increase in UK activation towards the Central Powers:
{
#NAME= Entente DoW On Belgium (UK->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
;25-35% activation increase towards Central Powers
#MOBILIZATION= [25,35] [1]
;Belgium declared war on by Entente
#CONDITION= 10 [1] [2]
}

; Entente Declare War on Belgium resulting in a random 5-25%
; increase in Dutch activation towards the Central Powers:
{
#NAME= Entente DoW On Belgium (The Netherlands->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 73
#TRIGGER= 100
;5-25% activation increase towards Central Powers
#MOBILIZATION= [5,25] [1]
;Belgium declared war on by Entente
#CONDITION= 10 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON BELGIUM

; Central Powers Declare War on Belgium resulting in a random 1-8%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Belgium (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;1-5% activation increase towards the Entente
#MOBILIZATION= [1,5] [2]
;Belgium declared war on by the Central Powers
#CONDITION= 10 [1] [1]
}

; Central Powers Declare War on Belgium resulting in a random 20-50%
; increase in UK activation towards the Entente:
{
#NAME= Central Powers DoW On Belgium (UK->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
;20-50% activation increase towards the Entente
#MOBILIZATION= [20,50] [2]
;Belgium declared war on by the Central Powers
#CONDITION= 10 [1] [1]
}

; Central Powers Declare War on Belgium resulting in a random 1-5%
; increase in Dutch activation towards the Entente:
{
#NAME= Central Powers DoW On Belgium (The Netherlands->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 73
#TRIGGER= 10
;1-5% activation increase towards the Entente
#MOBILIZATION= [1,5] [2]
;Belgium declared war on by the Central Powers
#CONDITION= 10 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON DENMARK
; Entente Declare War on Denmark resulting in a random 8-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Denmark (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;Denmark declared war on by Entente
#CONDITION= 31 [1] [2]
}

; Entente Declare War on Denmark resulting in a random 10-25%
; increase in Norwegian activation towards the Central Powers:
{
#NAME= Entente DoW On Denmark (Norway->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 78
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Denmark declared war on by Entente
#CONDITION= 31 [1] [2]
}

; Entente Declare War on Denmark resulting in a random 10-25%
; increase in Swedish activation towards the Central Powers:
{
#NAME= Entente DoW On Denmark (Sweden->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 103
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Denmark declared war on by Entente
#CONDITION= 31 [1] [2]
}

; Entente Declare War on Denmark resulting in a random 10-25%
; increase in Dutch activation towards the Central Powers:
{
#NAME= Entente DoW On Denmark (The Netherlands->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 73
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Denmark declared war on by Entente
#CONDITION= 31 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON LIBYA

; Entente Declare War on Libya resulting in a 100%
; increase in Italian activation towards the Entente:
{
#NAME= Central Powers DoW On Libya (Italy->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 59
#TRIGGER= 100
;100% activation increase towards Entente
#MOBILIZATION= [100,100] [2]
;Libya declared war on by Entente
#CONDITION= 63 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON DENMARK
; Central Powers Declare War on Denmark resulting in a random 8-15%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Denmark (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards the Entente
#MOBILIZATION= [8,15] [2]
;Denmark declared war on by the Central Powers
#CONDITION= 31 [1] [1]
}

; Central Powers Declare War on Denmark resulting in a random 20-50%
; increase in UK activation towards the Entente:
{
#NAME= Central Powers DoW On Denmark (UK->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
;20-50% activation increase towards the Entente
#MOBILIZATION= [20,50] [2]
;Denmark declared war on by the Central Powers
#CONDITION= 31 [1] [1]
}

; Central Powers Declare War on Denmark resulting in a random 10-25%
; increase in Norwegian activation towards the Entente:
{
#NAME= Central Powers DoW On Denmark (Norway->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 78
#TRIGGER= 100
;10-25% activation increase towards the Entente
#MOBILIZATION= [10,25] [2]
;Denmark declared war on by the Central Powers
#CONDITION= 31 [1] [1]
}

; Central Powers Declare War on Denmark resulting in a random 10-25%
; increase in Swedish activation towards the Entente:
{
#NAME= Central Powers DoW On Denmark (Sweden->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 103
#TRIGGER= 100
;10-25% activation increase towards the Entente
#MOBILIZATION= [10,25] [2]
;Denmark declared war on by the Central Powers
#CONDITION= 31 [1] [1]
}

; Central Powers Declare War on Denmark resulting in a random 10-25%
; increase in Dutch activation towards the Entente:
{
#NAME= Central Powers DoW On Denmark (The Netherlands->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 73
#TRIGGER= 100
;10-25% activation increase towards the Entente
#MOBILIZATION= [10,25] [2]
;Denmark declared war on by the Central Powers
#CONDITION= 31 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON GREECE

; Entente Declare War on Greece resulting in a random 20-35%
; increase in Albanian activation towards the Central Powers:
{
#NAME= Entente DoW On Greece (Albania->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 3
#TRIGGER= 100
;20-35% activation increase towards Central Powers
#MOBILIZATION= [20,35] [1]
;Greece declared war on by Entente
#CONDITION= 46 [1] [2]
}

; Entente Declare War on Greece resulting in a random 20-40%
; increase in Bulgarian activation towards the Central Powers:
{
#NAME= Entente DoW On Greece (Bulgaria->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 19
#TRIGGER= 100
;20-40% activation increase towards Central Powers
#MOBILIZATION= [20,40] [1]
;Greece declared war on by Entente
#CONDITION= 46 [1] [2]
}

; Entente Declare War on Greece resulting in a random 3-7%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Greece (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;3-7% activation increase towards Central Powers
#MOBILIZATION= [3,7] [1]
;Greece declared war on by Entente
#CONDITION= 46 [1] [2]
}

; Entente Declare War on Greece resulting in a random 25-40%
; increase in Ottoman activation towards the Central Powers:
{
#NAME= Entente DoW On Greece (Ottoman->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;25-40% activation increase towards Central Powers
#MOBILIZATION= [25,40] [1]
;Greece declared war on by Entente
#CONDITION= 46 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON GREECE

; Central Powers Declare War on Greece resulting in a random 20-35%
; increase in Albanian activation towards the Entente:
{
#NAME= Central Powers DoW On Greece (Albania->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 3
#TRIGGER= 100
;20-35% activation increase towards Entente
#MOBILIZATION= [20,35] [2]
;Greece declared war on by Central Powers
#CONDITION= 46 [1] [1]
}

; Central Powers Declare War on Greece resulting in a random 20-40%
; increase in Bulgarian activation towards the Entente:
{
#NAME= Central Powers DoW On Greece (Bulgaria->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 19
#TRIGGER= 100
;20-40% activation increase towards Entente
#MOBILIZATION= [20,40] [2]
;Greece declared war on by Central Powers
#CONDITION= 46 [1] [1]
}

; Central Powers Declare War on Greece resulting in a random 3-7%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Greece (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;3-7% activation increase towards Entente
#MOBILIZATION= [3,7] [2]
;Greece declared war on by Central Powers
#CONDITION= 46 [1] [1]
}

; Central Powers Declare War on Greece resulting in a random 25-40%
; increase in Ottoman activation towards the Entente:
{
#NAME= Central Powers DoW On Greece (Ottoman->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;25-40% activation increase towards Entente
#MOBILIZATION= [25,40] [2]
;Greece declared war on by Central Powers
#CONDITION= 46 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON The Netherlands
; Entente Declare War on The Netherlands resulting in a random 8-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On The Netherlands (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;The Netherlands declared war on by Entente
#CONDITION= 73 [1] [2]
}

; Entente Declare War on The Netherlands resulting in a random 8-15%
; increase in Danish activation towards the Central Powers:
{
#NAME= Entente DoW On The Netherlands (Denmark->Central Powers)
#POPUP= <<TAG_1>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 31
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;The Netherlands declared war on by Entente
#CONDITION= 73 [1] [2]
}

; Entente Declare War on The Netherlands resulting in a random 8-15%
; increase in Norwegian activation towards the Central Powers:
{
#NAME= Entente DoW On The Netherlands (Norway->Central Powers)
#POPUP= <<TAG_2>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 78
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;The Netherlands declared war on by Entente
#CONDITION= 73 [1] [2]
}

; Entente Declare War on The Netherlands resulting in a random 8-15%
; increase in Swedish activation towards the Central Powers:
{
#NAME= Entente DoW On The Netherlands (Sweden->Central Powers)
#POPUP= <<TAG_3>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 103
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;The Netherlands declared war on by Entente
#CONDITION= 73 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON The Netherlands
; Central Powers Declare War on The Netherlands resulting in a random 8-15%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On The Netherlands (USA->Entente)
#POPUP= <<TAG_4>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;12-18% activation increase towards Entente
#MOBILIZATION= [12,18] [2]
;The Netherlands declared war on by the Central Powers
#CONDITION= 73 [1] [1]
}

; Central Powers Declare War on The Netherlands resulting in a random 20-50%
; increase in UK activation towards the Entente:
{
#NAME= Central Powers DoW On The Netherlands (UK->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
;20-50% activation increase towards the Entente
#MOBILIZATION= [20,50] [2]
;The Netherlands declared war on by the Central Powers
#CONDITION= 73 [1] [1]
}

; Central Powers Declare War on The Netherlands resulting in a random 8-15%
; increase in Danish activation towards the Entente:
{
#NAME= Central Powers DoW On The Netherlands (Denmark->Entente)
#POPUP= <<TAG_5>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 31
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;The Netherlands declared war on by the Central Powers
#CONDITION= 73 [1] [1]
}

; Central Powers Declare War on The Netherlands resulting in a random 8-15%
; increase in Norwegian activation towards the Entente:
{
#NAME= Central Powers DoW On The Netherlands (Norway->Entente)
#POPUP= <<TAG_6>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 78
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;The Netherlands declared war on by the Central Powers
#CONDITION= 73 [1] [1]
}

; Central Powers Declare War on The Netherlands resulting in a random 8-15%
; increase in Swedish activation towards the Entente:
{
#NAME= Central Powers DoW On The Netherlands (Sweden->Entente)
#POPUP= <<TAG_7>>
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 103
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;The Netherlands declared war on by the Central Powers
#CONDITION= 73 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON NORWAY
; Entente Declare War on Norway resulting in a random 8-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Norway (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;Norway declared war on by Entente
#CONDITION= 78 [1] [2]
}

; Entente Declare War on Norway resulting in a random 15-35%
; increase in Danish activation towards the Central Powers:
{
#NAME= Entente DoW On Norway (Denmark->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 31
#TRIGGER= 100
;15-35% activation increase towards Central Powers
#MOBILIZATION= [15,35] [1]
;Norway declared war on by Entente
#CONDITION= 78 [1] [2]
}

; Entente Declare War on Norway resulting in a random 15-35%
; increase in Swedish activation towards the Central Powers:
{
#NAME= Entente DoW On Norway (Sweden->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 103
#TRIGGER= 100
;15-35% activation increase towards Central Powers
#MOBILIZATION= [15,35] [1]
;Norway declared war on by Entente
#CONDITION= 78 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON NORWAY
; Central Powers Declare War on Norway resulting in a random 8-15%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Norway (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;Norway declared war on by Central Powers
#CONDITION= 78 [1] [1]
}

; Central Powers Declare War on Norway resulting in a random 15-35%
; increase in Danish activation towards the Entente:
{
#NAME= Central Powers DoW On Norway (Denmark->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 31
#TRIGGER= 100
;15-35% activation increase towards Entente
#MOBILIZATION= [15,35] [2]
;Norway declared war on by Central Powers
#CONDITION= 78 [1] [1]
}

; Central Powers Declare War on Norway resulting in a random 15-35%
; increase in Swedish activation towards the Entente:
{
#NAME= Central Powers DoW On Norway (Sweden->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 103
#TRIGGER= 100
;15-35% activation increase towards Entente
#MOBILIZATION= [15,35] [2]
;Norway declared war on by Central Powers
#CONDITION= 78 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON PORTUGAL
; Entente Declare War on Portugal resulting in a random 8-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Portugal (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;Portugal declared war on by Entente
#CONDITION= 87 [1] [2]
}

; Entente Declare War on Portugal resulting in a random 15-35%
; increase in Spanish activation towards the Central Powers:
{
#NAME= Entente DoW On Portugal (Spain->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 99
#TRIGGER= 100
;15-35% activation increase towards Central Powers
#MOBILIZATION= [15,35] [1]
;Portugal declared war on by Entente
#CONDITION= 87 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON PORTUGAL
; Central Powers Declare War on Portugal resulting in a random 8-15%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Portugal (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;Portugal declared war on by Central Powers
#CONDITION= 87 [1] [1]
}

; Central Powers Declare War on Portugal resulting in a random 15-35%
; increase in Spanish activation towards the Entente:
{
#NAME= Central Powers DoW On Portugal (Spain->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 99
#TRIGGER= 100
;15-35% activation increase towards Entente
#MOBILIZATION= [15,35] [2]
;Portugal declared war on by Central Powers
#CONDITION= 87 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON SPAIN
; Entente Declare War on Spain resulting in a random 8-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Spain (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;Spain declared war on by Entente
#CONDITION= 99 [1] [2]
}

; Entente Declare War on Spain resulting in a random 15-35%
; increase in Portuguese activation towards the Central Powers:
{
#NAME= Entente DoW On Spain (Portugal->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 87
#TRIGGER= 100
;15-35% activation increase towards Central Powers
#MOBILIZATION= [15,35] [1]
;Spain declared war on by Entente
#CONDITION= 99 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON SPAIN
; Central Powers Declare War on Spain resulting in a random 8-15%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Spain (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;Spain declared war on by Central Powers
#CONDITION= 99 [1] [1]
}

; Central Powers Declare War on Spain resulting in a random 15-35%
; increase in Portuguese activation towards the Central Powers:
{
#NAME= Central Powers DoW On Spain (Portugal->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 87
#TRIGGER= 100
;15-35% activation increase towards Entente
#MOBILIZATION= [15,35] [2]
;Spain declared war on by Central Powers
#CONDITION= 99 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON SWEDEN
; Entente Declare War on Sweden resulting in a random 8-15%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Sweden (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Central Powers
#MOBILIZATION= [8,15] [1]
;Sweden declared war on by Entente
#CONDITION= 103 [1] [2]
}

; Entente Declare War on Sweden resulting in a random 15-35%
; increase in Danish activation towards the Central Powers:
{
#NAME= Entente DoW On Sweden (Denmark->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 31
#TRIGGER= 100
;15-35% activation increase towards Central Powers
#MOBILIZATION= [15,35] [1]
;Sweden declared war on by Entente
#CONDITION= 103 [1] [2]
}

; Entente Declare War on Sweden resulting in a random 15-35%
; increase in Norwegian activation towards the Central Powers:
{
#NAME= Entente DoW On Sweden (Norway->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 78
#TRIGGER= 100
;15-35% activation increase towards Central Powers
#MOBILIZATION= [15,35] [1]
;Sweden declared war on by Entente
#CONDITION= 103 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON OTTOMAN TERRITORIES

; Entente Declare War on Arabia resulting in a 100%
; increase in Ottoman activation towards the Central Powers:
{
#NAME= Entente DoW On Arabia (Ottoman Empire->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;100% activation increase towards Central Powers
#MOBILIZATION= [100,100] [1]
;Arabia declared war on by Entente
#CONDITION= 5 [1] [2]
}

; Entente Declare War on Mesopotamia resulting in a 100%
; increase in Ottoman activation towards the Central Powers:
{
#NAME= Entente DoW On Mesopotamia (Ottoman Empire->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;100% activation increase towards Central Powers
#MOBILIZATION= [100,100] [1]
;Mesopotamia declared war on by Entente
#CONDITION= 56 [1] [2]
}

; Entente Declare War on Palestine resulting in a 100%
; increase in Ottoman activation towards the Central Powers:
{
#NAME= Entente DoW On Palestine (Ottoman Empire->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;100% activation increase towards Central Powers
#MOBILIZATION= [100,100] [1]
;Palestine declared war on by Entente
#CONDITION= 79 [1] [2]
}

; Entente Declare War on Syria resulting in a 100%
; increase in Ottoman activation towards the Central Powers:
{
#NAME= Entente DoW On Syria (Ottoman Empire->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 111
#TRIGGER= 100
;100% activation increase towards Central Powers
#MOBILIZATION= [100,100] [1]
;Syria declared war on by Entente
#CONDITION= 105 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON SWEDEN
; Central Powers Declare War on Sweden resulting in a random 8-15%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Sweden (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;Sweden declared war on by Central Powers
#CONDITION= 103 [1] [1]
}

; Central Powers Declare War on Sweden resulting in a random 15-35%
; increase in Danish activation towards the Entente:
{
#NAME= Central Powers DoW On Sweden (Denmark->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 31
#TRIGGER= 100
;15-35% activation increase towards Entente
#MOBILIZATION= [15,35] [2]
;Sweden declared war on by Central Powers
#CONDITION= 103 [1] [1]
}

; Central Powers Declare War on Sweden resulting in a random 15-35%
; increase in Norwegian activation towards the Entente:
{
#NAME= Central Powers DoW On Sweden (Norway->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 78
#TRIGGER= 100
;15-35% activation increase towards Entente
#MOBILIZATION= [15,35] [2]
;Sweden declared war on by Central Powers
#CONDITION= 103 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO ENTENTE DOW ON SWITZERLAND
; Entente Declare War on Switzerland resulting in a random 10-25%
; increase in US activation towards the Central Powers:
{
#NAME= Entente DoW On Switzerland (USA->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Switzerand declared war on by Entente
#CONDITION= 104 [1] [2]
}

; Entente Declare War on Switzerland resulting in a random 10-25%
; increase in Italian activation towards the Central Powers:
{
#NAME= Entente DoW On Switzerland (Italy->Central Powers)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 59
#TRIGGER= 100
;10-25% activation increase towards Central Powers
#MOBILIZATION= [10,25] [1]
;Switzerand declared war on by Entente
#CONDITION= 104 [1] [2]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON SWITZERLAND
; Central Powers Declare War on Switzerland resulting in a random 10-25%
; increase in US activation towards the Entente:
{
#NAME= Central Powers DoW On Switzerland (USA->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
;10-25% activation increase towards Entente
#MOBILIZATION= [10,25] [2]
;Switzerand declared war on by Central Powers
#CONDITION= 104 [1] [1]
}

; Central Powers Declare War on Switzerland resulting in a random 10-25%
; increase in Italian activation towards the Entente:
{
#NAME= Central Powers DoW On Switzerland (Italy->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 59
#TRIGGER= 100
;10-25% activation increase towards Entente
#MOBILIZATION= [10,25] [2]
;Switzerand declared war on by Central Powers
#CONDITION= 104 [1] [1]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; DIPLOMATIC CHECKS DUE TO CENTRAL POWERS DOW ON NEUTRAL STATES IN THE EAST
;
; Central Powers Declare War on Latvia resulting in a random 5-12%
; increase in Russian activation towards the Entente:
{
#NAME= Central Powers DoW On Latvia (Russia->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 97
#TRIGGER= 100
;5-12% activation increase towards Entente
#MOBILIZATION= [5,12] [2]
;Latvia declared war on by Central Powers
#CONDITION= 61 [1] [1]
}

; Central Powers Declare War on Lithuania resulting in a random 5-12%
; increase in Russian activation towards the Entente:
{
#NAME= Central Powers DoW On Lithuania (Russia->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 97
#TRIGGER= 100
;5-12% activation increase towards Entente
#MOBILIZATION= [5,12] [2]
;Lithuania declared war on by Central Powers
#CONDITION= 64 [1] [1]
}

; Central Powers Declare War on Estonia resulting in a random 5-12%
; increase in Russian activation towards the Entente:
{
#NAME= Central Powers DoW On Estonia (Russia->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 97
#TRIGGER= 100
;5-12% activation increase towards Entente
#MOBILIZATION= [5,12] [2]
;Estonia declared war on by Central Powers
#CONDITION= 38 [1] [1]
}

; Central Powers Declare War on Ukraine resulting in a random 8-15%
; increase in Russian activation towards the Entente:
{
#NAME= Central Powers DoW On Ukraine (Russia->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 97
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;Ukraine declared war on by Central Powers
#CONDITION= 113 [1] [1]
}

; Central Powers Declare War on Transcaucasia resulting in a random 8-15%
; increase in Russian activation towards the Entente:
{
#NAME= Central Powers DoW On Transcaucasia (Russia->Entente)
#POPUP= 
#IMAGE= 
#SOUND= 
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 97
#TRIGGER= 100
;8-15% activation increase towards Entente
#MOBILIZATION= [8,15] [2]
;Transcaucasia declared war on by Central Powers
#CONDITION= 118 [1] [1]
}







